VortexGE References : The Rendering Functions


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Rendering Functions of the CPanel3DBuffer Class
Functions / Function Pairs Panel's Color Texture Lighting Mode Transparent Fog
UFRender N N Flat N N
UGRender N N Gouraud N N
CFRender Y N Flat N N
CGRender Y N Gouraud N N
TNRender N Y --- N N
TCRender Y Y --- N N
TFRender N Y Flat N N
TGRender N Y Gouraud N N
PreDynFSRender DynUFRender N N Flat N N
PreDynGSRender DynUGRender N N Gouraud N N
PreDynFSRender DynCFRender Y N Flat N N
PreDynGSRender DynCGRender Y N Gouraud N N
PreDynNSRender DynTNRender N Y --- N N
PreDynFSRender DynTFRender N Y Flat N N
PreDynGSRender DynTGRender N Y Gouraud N N
FogUFRender N N Flat N Y
FogUGRender N N Gouraud N Y
FogCFRender Y N Flat N Y
FogCGRender Y N Gouraud N Y
FogTNRender N Y --- N Y
FogTCRender Y Y --- N Y
FogTFRender N Y Flat N Y
FogTGRender N Y Gouraud N Y
PreDynFSRender DynFogUFRender N N Flat N Y
PreDynGSRender DynFogUGRender N N Gouraud N Y
PreDynFSRender DynFogCFRender Y N Flat N Y
PreDynGSRender DynFogCGRender Y N Gouraud N Y
PreDynNSRender DynFogTNRender N Y --- N Y
PreDynFSRender DynFogTFRender N Y Flat N Y
PreDynGSRender DynFogTGRender N Y Gouraud N Y
CFTransRender Y N Flat Y N
TFTransRender N Y Flat Y N
TNTransRender N Y --- Y N
FogCFTransRender Y N Flat Y Y
FogTFTransRender N Y Flat Y Y
FogTNTransRender N Y --- N Y

Rendering Functions of the CSprite2D Class
Functions Image Color Lighting Mode Transparent Fog
SNRender Y N --- N N
SFRender Y N Flat N N
SBRender Y Y --- N N
SCRender As reference only Y --- N N
TNRender Y N --- Y N
TFRender Y N Flat Y N
TBRender Y Y --- Y N
TCRender As reference only Y --- Y N
FogSNRender Y N --- N Y
FogSFRender Y N Flat N Y
FogSBRender Y Y --- N Y
FogSCRender As reference only Y --- N Y
FogTNRender Y N --- Y Y
FogTFRender Y N Flat Y Y
FogTBRender Y Y --- Y Y
FogTCRender As reference only Y --- Y Y
ARender Y N --- Y N

Rendering Functions of the CSnow2D Class
Functions Color Z-Buffer Transparent Fog
SRenderNZ Solid Not Used N N
SRenderWZ Solid Used N N
FogSRenderWZ Solid Used N Y
ARenderNZ Additive Not Used Y N
VRenderNZ Averaging Not Used Y N

All rendering functions with NZ modifiers (== does not use Z-buffer) must be the last function called in a rendering sequence for them to produce correct result


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